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ImageMagick-perl-6.9.10.68 /
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Makefile
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README
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Turtle.pm
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annotate.pl
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annotate_words.pl
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button.pl
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compose-specials.pl
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composite.pl
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demo.pl
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dst.png
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lsys.pl
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model.gif
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piddle.pl
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pink-flower.gif
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pixel-fx.pl
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red-flower.gif
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settings.pl
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shadow-text.pl
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shapes.pl
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single-pixels.pl
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smile.gif
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src.png
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steganography.pl
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tile.gif
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tree.pl
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yellow-flower.gif
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Code Editor : pixel-fx.pl
#!/usr/bin/perl eval 'exec /usr/bin/perl -S $0 ${1+"$@"}' if 0; # not running under some shell # # Example of modifying all the pixels in an image (like -fx). # # Currently this is slow as each pixel is being lokedup one pixel at a time. # The better technique of extracting and modifing a whole row of pixels at # a time has not been figured out, though perl functions have been provided # for this. # # Also access and controls for Area Re-sampling (EWA), beyond single pixel # lookup (interpolated unscaled lookup), is also not available at this time. # # Anthony Thyssen 5 October 2007 # use strict; use Image::Magick; # read original image my $orig = Image::Magick->new(); my $w = $orig->Read('rose:'); warn("$w") if $w; exit if $w =~ /^Exception/; # make a clone of the image (preserve input, modify output) my $dest = $orig->Clone(); # You could enlarge destination image here if you like. # And it is posible to modify the existing image directly # rather than modifying a clone as FX does. # Iterate over destination image... my ($width, $height) = $dest->Get('width', 'height'); for( my $j = 0; $j < $height; $j++ ) { for( my $i = 0; $i < $width; $i++ ) { # read original image color my @pixel = $orig->GetPixel( x=>$i, y=>$j ); # modify the pixel values (as normalized floats) $pixel[0] = $pixel[0]/2; # darken red # write pixel to destination # (quantization and clipping happens here) $dest->SetPixel(x=>$i,y=>$j,color=>\@pixel); } } # display the result (or you could save it) $dest->Write('win:'); $dest->Write('pixel-fx.gif');
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